Our objective this week was Lighting, specifically, understanding and utilizing a three-point lighting system. We were to take an object of our choice, set up three-point lighting for it, and recreate it. I chose my statue of a Northern Hunter High Dragon from Dragon Age (*someone yells from a distance* "NERRRRRRD!") Using natural light and two hurricane flashlights (ah yes, always so professional) for my three point light system, I got these reference images.
With my reference in hand, I went into Photoshop and started blocking out the rough shapes and details for my dragon
Next up, I cleaned up my linework to nail my forms as precisely as I could
Once I was good there, I laid out my base values, blocking out my prominent lights and darks. Afterwards, I went in with a grungy brush to break up the flat spaces a bit
With my values all laid out, I then went in and blended in my linework and values to further the more realistic look I wanted
As a final touch, I used the Overlay blending mode to lay down some color.
All in all, I can die happy now, as I've now accomplished a lifelong dream of mine to make a wicked looking dragon from start to finish. Why haven't I done one before you may ask? ...Laziness? ¯\_(ツ)_/¯
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